Warrior
Arms · Fury · Protection
Talent groups
One tree in 3 groups. The last row of each group holds its capstone.
What changed
Every change in this buildSince beta build 1.60.1.70245.
NewGore DrinkerFury, row 6 · 2 ranks
NewIron WillProtection, row 1 · 5 ranks
RemovedImproved CleaveFury, row 3
RemovedPrecisionFury, row 5
RemovedToughnessProtection, row 2
ChangedImpaleArms, row 4
Requires:
15 points in Armsbecame 15 points in Arms, Deep WoundsChangedSpearing StrikeArms, row 4
Rank 1:
…deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.became …deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.ChangedImproved SlamArms, row 6
Rank 1:
…is reduced by 1.5 sec.became …is reduced by 3.0 sec.ChangedBooming VoiceFury, row 1
Rank 1:
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.became Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.Rank 5:
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.became Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.Ranks in between change the same way.
ChangedUnbridled WrathFury, row 2
Rank 1:
…with a weapon. This effect is increased to 2 Rage for two-handed weapons.became …with a weapon.Rank 5:
…with a weapon. This effect is increased to 2 Rage for two-handed weapons.became …with a weapon.Ranks in between change the same way.
ChangedLingering RageFury, row 2
Name:
Iron Willbecame Lingering RageNew icon.
Rank 1:
Reduces the duration of Stun and Fear effects inflicted on you by 3%.became Increases the time before your Rage begins to decay after leaving combat by 2 sec.Rank 5:
Reduces the duration of Stun and Fear effects inflicted on you by 15%.became Increases the time before your Rage begins to decay after leaving combat by 10 sec.Ranks in between change the same way.
ChangedBlood CrazeFury, row 3
Rank 1:
…of a critical strike, dealing damage with Bloodthirst, or suffering more…became …of a critical strike or suffering more…Rank 3:
…of a critical strike, dealing damage with Bloodthirst, or suffering more…became …of a critical strike or suffering more…Ranks in between change the same way.
ChangedPiercing HowlFury, row 3
Rank 1:
Causes all nearby enemies to be Dazed,…became Causes all enemies within 10 yds to be Dazed,…ChangedFurious PrecisionFury, row 3
Name:
Boundless Ragebecame Furious PrecisionMoved:
Fury, row 3, column 4became Fury, row 3, column 1New icon.
Rank 1:
Increases your maximum Rage by 10.became Increases your chance to hit with off-hand attacks by 4%.Rank 3:
Increases your maximum Rage by 30.became Increases your chance to hit with off-hand attacks by 10%.Ranks in between change the same way.
ChangedDual Wield SpecializationFury, row 4
Rank 1:
Increases your off-hand weapon damage by 5% and chance to hit with off-hand attacks by 2%.became Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.Rank 5:
Increases your off-hand weapon damage by 25% and chance to hit with off-hand attacks by 10%.became Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.Ranks in between change the same way.
ChangedRaging BlowsFury, row 4
Rank 1:
Causes your Whirlwind to also strike with your Off Hand weapon, and reduces the Rage cost of your Cleave ability by 2.became Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.ChangedImproved Berserker RageFury, row 5
Moved:
Fury, row 6, column 1became Fury, row 5, column 1Requires:
25 points in Furybecame 20 points in FuryChangedFlurryFury, row 6
Moved:
Fury, row 6, column 3became Fury, row 6, column 2Requires:
25 points in Fury, Enragebecame 25 points in Fury, Death WishChangedBloodthirstFury, row 7
Requires:
30 points in Fury, Death Wishbecame 30 points in FuryRank 1:
…damage equal to 35% of your Attack…became …damage equal to 45% of your Attack…ChangedImproved BloodrageProtection, row 1
Moved:
Protection, row 2, column 1became Protection, row 1, column 1Requires:
5 points in Protectionbecame nothingChangedImproved RevengeProtection, row 2
Moved:
Protection, row 3, column 3became Protection, row 2, column 3Requires:
10 points in Protectionbecame 5 points in ProtectionChangedAnticipationProtection, row 2
Moved:
Protection, row 1, column 3became Protection, row 2, column 1Requires:
nothingbecame 5 points in ProtectionChangedImproved DisarmProtection, row 3
Moved:
Protection, row 4, column 2became Protection, row 3, column 3Requires:
15 points in Protectionbecame 10 points in ProtectionChangedLast StandProtection, row 3
Requires:
10 points in Protection, Improved Bloodragebecame 10 points in ProtectionChangedImproved Shield BashProtection, row 4
Moved:
Protection, row 5, column 3became Protection, row 4, column 3Requires:
20 points in Protectionbecame 15 points in ProtectionChangedVanguardProtection, row 4
Moved:
Protection, row 4, column 3became Protection, row 4, column 2ChangedFocused RageProtection, row 5
Moved:
Protection, row 6, column 3became Protection, row 5, column 3Requires:
25 points in Protectionbecame 20 points in ProtectionChangedBastionProtection, row 6
Moved:
Protection, row 5, column 4became Protection, row 6, column 3Requires:
20 points in Protectionbecame 25 points in Protection
Arms
Improved Heroic Strike3 ranks · row 1
At rank 3: Reduces the cost of your Heroic Strike ability by 3 Rage.
Deflection5 ranks · row 1
At rank 5: Increases your Parry chance by 5%.
Improved Rend3 ranks · row 1
At rank 3: Increases the Bleed damage done by your Rend ability by 35%.
Improved Charge2 ranks · row 2
Requires 5 points in Arms
At rank 2: Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery5 ranks · row 2
Requires 5 points in Arms
At rank 5: Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Overpower2 ranks · row 2
Requires 5 points in Arms
At rank 2: Increases the critical strike chance of your Overpower ability by 50%.
Anger Management1 rank · row 3
Requires 10 points in Arms
Requires Improved Tactical Mastery at rank 5
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds3 ranks · row 3
Requires 10 points in Arms
Requires Improved Rend at rank 3
At rank 3: Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Spearing Strike1 rank · row 4
Requires 15 points in Arms
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon Specialization3 ranks · row 4
Requires 15 points in Arms
At rank 3: Increases the damage you deal with two-handed melee weapons by 3%.
Impale2 ranks · row 4
Requires 15 points in Arms
Requires Deep Wounds at rank 3
At rank 2: Increases the critical strike damage bonus of your abilities by 20%.
Bloodthrill5 ranks · row 5
Requires 20 points in Arms
At rank 5: Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Sweeping Strikes1 rank · row 5
Requires 20 points in Arms
Your next 5 melee attacks strike an additional nearby opponent.
Weaponmaster5 ranks · row 5
Requires 20 points in Arms
At rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Improved Slam2 ranks · row 6
Requires 25 points in Arms
At rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
Improved Hamstring3 ranks · row 6
Requires 25 points in Arms
At rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Mortal Strike1 rank · row 7
Requires 30 points in Arms
Requires Sweeping Strikes
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
Booming Voice5 ranks · row 1
At rank 5: Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
Cruelty5 ranks · row 1
At rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Lingering Rage5 ranks · row 2
Requires 5 points in Fury
At rank 5: Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Unbridled Wrath5 ranks · row 2
Requires 5 points in Fury
At rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Furious Precision3 ranks · row 3
Requires 10 points in Fury
At rank 3: Increases your chance to hit with off-hand attacks by 10%.
Piercing Howl1 rank · row 3
Requires 10 points in Fury
Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze3 ranks · row 3
Requires 10 points in Fury
At rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Dual Wield Specialization5 ranks · row 4
Requires 15 points in Fury
At rank 5: Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
Raging Blows1 rank · row 4
Requires 15 points in Fury
Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
Enrage5 ranks · row 4
Requires 15 points in Fury
At rank 5: Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Improved Execute2 ranks · row 4
Requires 15 points in Fury
At rank 2: Reduces the Rage cost of your Execute ability by 5.
Improved Berserker Rage2 ranks · row 5
Requires 20 points in Fury
At rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Death Wish1 rank · row 5
Requires 20 points in Fury
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Intercept2 ranks · row 5
Requires 20 points in Fury
At rank 2: Reduces the cooldown of your Intercept ability by 10 sec.
Flurry5 ranks · row 6
Requires 25 points in Fury
Requires Death Wish
At rank 5: Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Gore Drinker2 ranks · row 6
Requires 25 points in Fury
Requires Enrage at rank 5
At rank 2: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Bloodthirst1 rank · row 7
Requires 30 points in Fury
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
Improved Bloodrage2 ranks · row 1
At rank 2: Increases all the Rage generated by your Bloodrage ability by 50%.
Shield Specialization5 ranks · row 1
At rank 5: Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Iron Will5 ranks · row 1
At rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Anticipation5 ranks · row 2
Requires 5 points in Protection
At rank 5: Increases your Defense Skill by 20.
Improved Revenge3 ranks · row 2
Requires 5 points in Protection
At rank 3: Increases damage dealt by your Revenge ability by 60%.
Improved Thunder Clap3 ranks · row 2
Requires 5 points in Protection
At rank 3: Reduces the Rage cost of your Thunder Clap ability by 6.
Last Stand1 rank · row 3
Requires 10 points in Protection
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense2 ranks · row 3
Requires 10 points in Protection
Requires Shield Specialization at rank 5
At rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Disarm3 ranks · row 3
Requires 10 points in Protection
At rank 3: Reduces the cooldown of your Disarm ability by 20 secs.
Defiance3 ranks · row 3
Requires 10 points in Protection
At rank 3: Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Sunder Armor3 ranks · row 4
Requires 15 points in Protection
At rank 3: Reduces the Rage cost of your Sunder Armor ability by 3.
Vanguard1 rank · row 4
Requires 15 points in Protection
Your Charge ability is now usable while in Defensive Stance.
Improved Shield Bash2 ranks · row 4
Requires 15 points in Protection
At rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Improved Shield Wall2 ranks · row 5
Requires 20 points in Protection
At rank 2: Reduces the cooldown of your Shield Wall ability by 11.0 min.
Concussion Blow1 rank · row 5
Requires 20 points in Protection
Stuns the target for 5 sec.
Focused Rage3 ranks · row 5
Requires 20 points in Protection
At rank 3: Reduces the Rage cost of your offensive abilities by 3.
Bastion5 ranks · row 6
Requires 25 points in Protection
At rank 5: Increases all damage you deal by 10% while a shield is equipped.
Shield Slam1 rank · row 7
Requires 30 points in Protection
Requires Concussion Blow
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Data from the game client, fvbeta-1.60.1.70291-r4. Game data © Blizzard Entertainment.