Legacy planner
Legacy points are earned by your account and spent per character, up to 16 each. Plan a character's points and share the link.
16points left0 of 16 · 0/0/0
Professions
0Adventure
0Resourcefulness
0All Legacy talents as a list
Professions
Master Chef 0/5
Requires 5 points in Professions
Your cooking recipes have a 10% chance to create an extra result.
Working Overtime 0/5
Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%.
Bartering 0/2
Requires 5 points in Professions
Reduces the gold price of items from all vendors by 5%.
Dedicated Study 0/1
Requires 10 points in Professions
Requires Bartering at rank 2
Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 3 of a random Elemental Essence.
Bountiful Harvest 0/5
You discover 20% more Scarce materials from Mining, Herbalism, and Skinning.
Performance Bonus 0/3
Requires 5 points in Professions
Requires Bountiful Harvest at rank 5
You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Luremaster 0/2
Requires 5 points in Professions
While fishing with a Lure active, you have a 25% chance to catch an extra fish.
Adventure
High Alert 0/2
Requires 5 points in Adventure
Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds.
Well Rested 0/5
Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%.
Talented 0/5
Requires 5 points in Adventure
Requires Well Rested at rank 5
You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points.
Thrill of Adventure 0/5
You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Field Guide 0/3
Requires 5 points in Adventure
Reduces your cooldown on adding Camp features by 8%
Frequent Flier 0/1
Requires 10 points in Adventure
Requires Field Guide at rank 3
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Field Medicine 0/2
Requires 5 points in Adventure
Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Resourcefulness
For Great Honor 0/5
Requires 5 points in Resourcefulness
Increases Honor Points gained by 2%.
Gourmand 0/3
Increases the duration of beneficial effects from eating food by 33%.
Permanence 0/2
Requires 5 points in Resourcefulness
Requires Gourmand at rank 3
Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer.
The Quick and the Dead 0/2
Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat.
Reagent Economy 0/1
Requires 10 points in Resourcefulness
Requires The Quick and the Dead at rank 2
Your class abilities no longer require reagents purchaseable from vendors.
Reinforce 0/5
You take 8% less durability loss when you die.
Diplomat 0/5
Requires 5 points in Resourcefulness
Increases your reputation gains by 2%.
Data from the game client, fvbeta-1.60.1.70291-r4. Game data © Blizzard Entertainment.