Compendium
Reference for Forever, built from the game client's own data. Every page names the patch its numbers come from.
Every class, its talent tree and what changed each patch.
/classes
What changed between game builds, read from the client data.
/patches
Every class spell with all its ranks: costs, timings and what each rank does.
/spells
Items
LaterStats, slots, and set pieces with their bonuses. Unrevealed items show as stubs until they are revealed.
/items
Encounters
LaterRaids, dungeons, bosses and their abilities, once they are in the client.
/encounters
Who brings each raid buff and debuff, and how strong it is.
/buffs
How combat works in Forever, rule by rule: what changed from Classic, with sources.
/mechanics
Recipes and camps
LaterProfession recipes, reagents and camp structures.
/recipes