Paladin
Holy · Protection · Retribution
Talent groups
One tree in 3 groups. The last row of each group holds its capstone.
What changed
Every change in this buildSince beta build 1.60.1.70245.
ChangedReckoningProtection, row 5
Rank 1:
…non-periodic critical strike.became …non-periodic critical strike. Cannot occur more often than once every 1.5 sec.Rank 5:
…non-periodic critical strike.became …non-periodic critical strike. Cannot occur more often than once every 1.5 sec.Ranks in between change the same way.
Holy
Divine Strength5 ranks · row 1
At rank 5: Increases your Strength by 10%.
Divine Intellect5 ranks · row 1
At rank 5: Increases your total Intellect by 10%.
Healing Light3 ranks · row 2
Requires 5 points in Holy
At rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Spiritual Focus2 ranks · row 2
Requires 5 points in Holy
At rank 2: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Improved Seals3 ranks · row 2
Requires 5 points in Holy
At rank 3: Increases the damage done by your Seals and Judgements by 15%.
Unyielding Faith2 ranks · row 2
Requires 5 points in Holy
At rank 2: Reduces the duration of Fear and Disorient effects on you by 30%.
Voice of Truth1 rank · row 3
Requires 10 points in Holy
Grants you immunity to Silence and Interrupt effects for 6 sec.
Reverence3 ranks · row 3
Requires 10 points in Holy
At rank 3: Allows 30% of your Mana regeneration to continue while casting.
Purifying Power2 ranks · row 3
Requires 10 points in Holy
At rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of Light2 ranks · row 4
Requires 15 points in Holy
At rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
Illumination5 ranks · row 4
Requires 15 points in Holy
Requires Reverence at rank 3
At rank 5: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Divine Favor1 rank · row 4
Requires 15 points in Holy
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Divine Precision3 ranks · row 5
Requires 20 points in Holy
Requires Holy Shock
At rank 3: Improves your chance to hit with Holy spells by 18%.
Holy Shock1 rank · row 5
Requires 20 points in Holy
Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Consecrated Ground2 ranks · row 5
Requires 20 points in Holy
At rank 2: Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Holy Power5 ranks · row 6
Requires 25 points in Holy
At rank 5: Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
Light's Vigil1 rank · row 7
Requires 30 points in Holy
Requires Holy Shock
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 335. You may only have one Light's Vigil active per party.
Protection
Toughness5 ranks · row 1
At rank 5: Increases your armor value from items by 10%.
Redoubt5 ranks · row 1
At rank 5: Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
Precision3 ranks · row 2
Requires 5 points in Protection
At rank 3: Improves your chance to hit by 3%.
Guardian's Favor2 ranks · row 2
Requires 5 points in Protection
At rank 2: Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Anticipation5 ranks · row 2
Requires 5 points in Protection
At rank 5: Increases your Defense Skill by 20.
Improved Seal of Fury1 rank · row 3
Requires 10 points in Protection
When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Righteous Fury3 ranks · row 3
Requires 10 points in Protection
At rank 3: While Righteous Fury is active, all damage taken is reduced by 6%.
Shield Specialization3 ranks · row 3
Requires 10 points in Protection
Requires Redoubt at rank 5
At rank 3: Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Sacred Duty2 ranks · row 3
Requires 10 points in Protection
At rank 2: Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift Judgement1 rank · row 4
Requires 15 points in Protection
Requires Improved Seal of Fury
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
One-Handed Weapon Specialization3 ranks · row 4
Requires 15 points in Protection
At rank 3: Increases the damage you deal with one-handed melee weapons by 10%.
Improved Hammer of Justice3 ranks · row 4
Requires 15 points in Protection
At rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Templar's Bulwark1 rank · row 5
Requires 20 points in Protection
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning5 ranks · row 5
Requires 20 points in Protection
At rank 5: Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
Iron Creed5 ranks · row 6
Requires 25 points in Protection
At rank 5: Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Holy Shield1 rank · row 7
Requires 30 points in Protection
Requires Templar's Bulwark
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
Deflection5 ranks · row 1
At rank 5: Increases your Parry chance by 5%.
Benediction5 ranks · row 1
At rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%.
Improved Judgement2 ranks · row 2
Requires 5 points in Retribution
At rank 2: Decreases the cooldown of your Judgement ability by 2 sec.
Holy Conduit2 ranks · row 2
Requires 5 points in Retribution
At rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Conviction5 ranks · row 2
Requires 5 points in Retribution
At rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Vindication3 ranks · row 3
Requires 10 points in Retribution
At rank 3: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 200, and increase your Attack Power by 3% for 30 sec.
Sanctified Judgement3 ranks · row 3
Requires 10 points in Retribution
At rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Seal of Command1 rank · row 3
Requires 10 points in Retribution
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 71 Holy damage, 142 if the target is stunned or incapacitated.
Pursuit of Justice2 ranks · row 3
Requires 10 points in Retribution
At rank 2: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Eye for an Eye2 ranks · row 4
Requires 15 points in Retribution
At rank 2: All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter1 rank · row 4
Requires 15 points in Retribution
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Two-Handed Weapon Specialization3 ranks · row 5
Requires 20 points in Retribution
At rank 3: Increases the damage you deal with two-handed melee weapons by 6%.
Vengeance3 ranks · row 5
Requires 20 points in Retribution
Requires Sanctified Judgement at rank 3
At rank 3: Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Repentance1 rank · row 5
Requires 20 points in Retribution
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the Light3 ranks · row 6
Requires 25 points in Retribution
At rank 3: Increases your spell damage by up to 60% of your Intellect.
Instrument of Law2 ranks · row 6
Requires 25 points in Retribution
At rank 2: Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of Light1 rank · row 7
Requires 30 points in Retribution
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Data from the game client, fvbeta-1.60.1.70291-r4. Game data © Blizzard Entertainment.