What's new
What changed on Guild Golem lately, newest first.
The game’s own changes, build by build, are on Patches.
- A raid night's answer starts on the character the organiser put you down as, and a night takes more than one of your characters: say who else you're bringing, and for which raid.
- The planner marks who is already saved to the night's raid this lockout, and splits follow the guild's reset day.
- Moving a guild in: paste a whole roster with classes and roles, set several people's answers on a night at once, and join by invite as the place officers already made for you.
- Points: a share of a night's award for coming late or sitting on the bench, another award for nights by their title, and an officer can correct how one person's night went.
- The points history for one person, what each item cost in the loot history, and a removed item puts its winner back on its priorities.
- A raid night's link opened signed out leads to the guild's sign-in and back to the night, and a missing page says so in its title.
- Tables on a phone keep their names in place and their key number in view, and every earlier game build keeps its patch notes.
- A guild's listing in the finder can show its raid progress, and anyone can report a listing.
- The guild bank's change log says who each change was for, and its answered requests page.
- Class pages: a guide for each spec, and what the class brings a raid.
- Reports: a whole raid as one fight, buffs and debuffs drawn where they were up, and a boss's pull cut to the boss.
- Lockouts for each character, with raids that reset on their own cycle, and a personal calendar feed for your own nights.
- Loot points that run themselves: a night's award once its log is up, and decay on the guild's chosen day.
- The Trial rank, a symbol for each rank, and an audit log officers can search.
- A class's icon with the spec's badge wherever a character is listed.
- Feedback from any page, with or without an account.
- A calmer guild: one Raids tab, Logs in four views, the Roster in three, Settings in five sections.
- A character's own page: its sheet, its bosses, and notes for healers and tanks.
- Applications say spec and off-spec, languages and availability.
- A guild's name is one guild's on its realm, and each guild shows its guild master.
- The site became Guild Golem, at guildgolem.com.
- Every raid's loot list, trash included: Zul'Gurub, Naxxramas and the shared drops, with class-only items kept to their classes.
- Splits by character: split a week's runs of a raid in one click, each player on another character.
- The Logs tab: clear times, deaths and wipes, preparation, and each player over the weeks.
- Class icons, raid pictures and item icons throughout.
- A notice when the site has updated, so an open page can refresh.
- The calendar on your own clock: month, week and day views, with your weekly availability beside it.
- The gear planner: a paper doll, totals and caps, stat weights from the sim, and upgrades.
- Tank sims: Protection warrior, Feral bear and Protection paladin.
- EPGP and DKP: a points ledger with standings, decay and take-backs.
- The guild bank: what it holds, minimums, a change log, and members' requests.
- The roster as one table of every character, with filters, role counts and ranks.
- Strats by raid and boss, and who sees what by rank.